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You are currently viewing archive for August 2009
Aug
18
Metroid Prime Trilogy! Some of our best work is being reissued August 24th as Nintendo releases Metroid Prime Trilogy, a collection of all three Metroid Prime games from Retro Studios reformatted for the Wii and assembled together on one disc. (IGN gave Metroid Prime 2 a "9.5" for sound and Metroid Prime 3 "10")

Matt formed GL33k around the time he started contributing sounds to Metroid Prime 2: Dark Echoes and I got my start helping with Metroid Prime 3: Corruption. So check out the vid below to meet some of Retro Studios' top guys as well as the people from Nintendo's Software Planning and Development team.

-Bobby

[EDIT] Here's the article from IGN's recent visit to Retro with a hilarious intro detailing the lengths they went to keep our current project hidden away from prying journalistic eyes.

Posted by: kidko |

Aug
04
GL33k Creature Demo 1 Here is a collection of some creatures that we have done. At some point we'll have to do a "creatures demo 2" because we've done quite a bit more than this.

-mtcs

GL33k Creature Demo 1 from Matt Piersall on Vimeo.

Posted by: mtcs |

Aug
03
Ghostbusters and WWise Example This is a sequence I found fun to work on that really utilized WWise the way it was intended (doing complex things without the need to bother programmers for support).

In combination with the Dante scripting engine (in the Infernal Engine) we were able to do quite a lot of cool things. The only thing we were lacking really was time.

GhostBusters and WWise from Matt Piersall on Vimeo.

Posted by: mtcs |

Aug
03
Magic Demo A small sampling of magic sounds.

-mtcs

GL33k Magic Demo from Matt Piersall on Vimeo.

Posted by: mtcs |

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