COMING SOON
PC
Robot Entertainment
XBLA 
Platform: PS3
Developer: Naughty Dog
Role: Dialogue: Editing, Mastering, Implementation, Localization
Uncharted 3 allowed us a chance to be a part of one of the biggest games of the year. It was a lot of work in a very small amount of time.
The main area of focus for us was handling the dialogue. This included editing and mastering, as well as some implementation and localization help. The voice talent in this game is amazing, and it really made the editing and implementation side of the equation a real pleasure to handle. Getting to work with the Scream tools was definitely a new experience, and meeting all of the great, talented folks at Naughty Dog and Sony was amazing.

Platform: PC
Developer: Tripwire Interactive
Role: Sound Design:, Implementation, environment, foley focus
Red Orchestra 2 brought together a talented team of individuals including Chris Rickwood, Aaron Marks, Charles Maynes, and GL33k. Each individual got to bring their specific talents to the table and the results really
Platform: PC
Developer: Gas Powered Games, Robot Entertainment
Role: Sound design, Implementation, Audio direction, Music
Age of Empires was quite an experience to work on. What was seemingly a simple project with relatively basic requriements turned in to a project that taught us a lot about the refinement of sounds over time. I think that as of this writing I've revised the user interface sounds for
Platform: PC. XBLA
Developer: Robot Entertainment
Role: Sound design, Music, Implementation, Audio direction
Orcs Must Die was an awesome project to work on. Robot...
COMING SOON
PC
Robot Entertainment
XBLA 
Platform: Wii
Developer : Junction Point
Role : Sound Design, Implementation, Systems Design, Audio Direction
Epic Mickey was a very intense but rewarding experience. We had quite a few members of the GL33k crew involved in this project. The world and depth...
Disney
Epic Mickey
Junction Point
Wii 
Platform: Wii
Developer: Retro Studios
Role: Sound Design, Implementation, Systems Design
It's always a pleasure to work with Retro Studios and their audio director Scott Petersen. They are amazing at what they do and they truly bring out the best in us. We worked on...